This is an old revision of the document!
Type: Inhaled Poison
Description: The Necrotic Miasma is a concoction of decay and dark magic, filling the air with a thick, unbreathable gas. Crafted by a nefarious alchemist or mage, this poison combines volatile necrotic energy with the natural gases of decomposition to create an environment that is not only toxic but suffocating. The air is so saturated with poison that even successfully holding one's breath does not prevent the inhalation of trace amounts of the toxic fumes.
Trigger: The Necrotic Miasma is typically encountered in enclosed spaces such as dungeons or tombs, released when adventurers disturb the air or trigger a magical or mechanical device designed to release the poison.
Initial Effect: Upon exposure, all creatures within the area must make a DC 15 Constitution saving throw at the beginning of each turn spent in the miasma:
Secondary Effects: Continuous exposure to the Necrotic Miasma can lead to long-term health issues:
Cure/Antidote: The effects of the Necrotic Miasma can be mitigated by:
Lesser Restoration
to end the Poisoned condition, or Protection from Poison
to grant resistance to the poison damage and advantage on saving throws against being poisoned.Detect Poison and Disease
to identify and harvest correctly.