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rules:feats_and_spells:new_spells:electrovault_blitz

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Electrovault Blitz

  • Level: 10
  • Casting Time: 1 bonus action
  • Range: Sight
  • Components: V, S, M (a feather from a celestial bird and a strand of wind elemental essence)
  • Duration: Until the end of each affected individual's turn
  • School: Transmutation
  • Classes: Sorcerer, Wizard

Spell Description:

Electrovault Blitz transcends the boundaries of the natural world, granting the caster and any number of willing creatures they can see within range a phenomenal increase in speed. Upon casting, the affected parties are bestowed with a flying speed sufficient to reach the moon, embodying the spell's defiance against terrestrial and celestial limits alike. This extraordinary velocity ensures evasion from opportunity attacks, as adversaries lack the means to anticipate or counter such swift movements.

Additionally, this spell charges the caster and allies with an intense aura of electrical energy. By the conclusion of each affected individual's turn, the first spell or attack they execute delivers an additional 30d12 lightning damage to its target. This surge of power represents the transmutation of accumulated kinetic energy into a potent electrical onslaught.

The spell's extensive acceleration and its capacity to traverse vast distances mandate that participants conclude their movement on a stable surface or risk a perilous descent.

Note: Electrovault Blitz is crafted for spellcasters seeking to dramatically alter the dynamics of engagement, offering unmatched mobility across the cosmos and a triply enhanced capacity for destruction. It epitomizes the zenith of magical innovation, where the wielder's command over space and energy unfolds with unparalleled might.

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rules/feats_and_spells/new_spells/electrovault_blitz.1707012267.txt.gz · Last modified: 2024/02/04 02:04 by traff