User Tools

Site Tools


rules:feats_and_spells:new_spells:accelerated_lightning_strike

Accelerated Lightning Strike

  • Level: 10
  • Casting Time: 1 action
  • Range: 1500 feet
  • Components: V, S, M (a shard of meteorite bound in conductive wires, and a prism of pure crystal)
  • Duration: Instantaneous
  • School: Evocation
  • Classes: Sorcerer, Wizard

Spell Description:

Accelerated Lightning Strike harnesses and redirects the immense power of cosmic forces, such as the energy from stars or pulsars, directly at a target. This high-level spell doesn't simply create energy; it efficiently manipulates existing celestial energies, using minor arcane teleportation to fold space. This allows the spell to deliver multiple, focused discharges of lightning energy across vast distances, even bypassing physical barriers to reach its designated target.

When the spell is cast, the target must attempt a Dexterity saving throw. On a failed save, the target suffers 14d6 lightning damage, or half as much on a successful save. Thanks to the spell's exceptional energy efficiency and the precise control over spatial teleportation, it can strike the target or targets 1d4 + 2 times in rapid succession. Each of these strikes may be directed at the same creature or at different creatures within 30 feet of the initial target.

At Higher Levels: Casting this spell with a spell slot of 11th level or higher increases the number of energy discharges by 1d4 for each slot level above 10th.

Return to Spells

rules/feats_and_spells/new_spells/accelerated_lightning_strike.txt · Last modified: 2024/02/04 01:49 by traff