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rules:feats_and_spells:modified_spells
Spell Modifications
:
Shield
:
Only cast preemptively, before attacks hit.
Tenser's Transformation
:
Temporary Hit Points: Gain 100 instead of 50.
Attack Rolls: No advantage on attack rolls.
Damage Increase: Additional 2d10 force damage instead of 2d12.
Disintegrate
:
Damage Increase: Additional 10d6 base damage.
Higher-Level Casting: Increases damage by 6d6 per slot above 6th.
Simulacrum
:
Power Adjustment: Simulacrum has half the effective level of the target, but regains any rechargeable ability like normal.
Wish
:
Casting Time Modification: Causes stress when altering casting time to a bonus action.
Extended Duration Spells: Causes stress when casting spells with longer durations as an action.
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rules/feats_and_spells/modified_spells.txt
· Last modified: 2024/05/21 09:34 by
traff
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