Starting Level: All characters start at Level 0 with no equipment or past memories, but they retain 1 weapon proficiency, 1 armor(ex: light armor or shield) and 1 skill.
Race Selection: Any official D&D race is allowed. Homebrew races are also permitted but must be approved by the Dungeon Master (DM) before play.
Ability Scores: The initial ability scores available are 7, 8, 11, 12, 14, 16. Players may distribute these scores across their character's abilities as they see fit.
Bonus Points: Players receive +4 bonus points. These points can be added either together or separately to any of the ability scores. However, no ability score can exceed 16 after applying these points.
Feats Option: Players can choose to forgo 2 bonus points to gain 1 feat. This option can be taken up to two times, allowing a player to start with a maximum of 2 feats at the cost of all bonus points.
Starting HP: Players start with the HP they would have at level 1 with their class of choice.