**Spell Modifications**: * **Shield**: -Only cast preemptively, before attacks hit. * **Tenser's Transformation**: - Temporary Hit Points: Gain 100 instead of 50. - Attack Rolls: No advantage on attack rolls. - Damage Increase: Additional 2d10 force damage instead of 2d12. * **Disintegrate**: - Damage Increase: Additional 10d6 base damage. - Higher-Level Casting: Increases damage by 6d6 per slot above 6th. * **Simulacrum**: - Power Adjustment: Simulacrum has half the effective level of the target, but regains any rechargeable ability like normal. * **Wish**: - Casting Time Modification: Causes stress when altering casting time to a bonus action. - Extended Duration Spells: Causes stress when casting spells with longer durations as an action. [[rules:feats_and_spells:start|Return]]