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rules:feats_and_spells:new_spells:electrovault_blitz

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rules:feats_and_spells:new_spells:electrovault_blitz [2024/02/04 02:17] traffrules:feats_and_spells:new_spells:electrovault_blitz [2024/02/04 02:21] (current) traff
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 ====== Electrovault Conversion ====== ====== Electrovault Conversion ======
  
-  * **Level:** 11+  * **Level:** 10
   * **Casting Time:** 1 action   * **Casting Time:** 1 action
-  * **Range:** Touch +  * **Range:** Sight 
-  * **Components:** V, S, M (a feather from a celestial bird bound in a loop of conductive wire)+  * **Components:** V, S, M (a feather from a celestial bird wrapped in a conductive wire loop)
   * **Duration:** 1 minute or until extra damage is dealt   * **Duration:** 1 minute or until extra damage is dealt
   * **School:** Transmutation   * **School:** Transmutation
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 **Spell Description:** **Spell Description:**
-Electrovault Conversion transforms the target into pure energy, granting them the ability to move with infinite speed. This state allows for unparalleled mobility, enabling immediate presence at any desired location within sight.+Electrovault Conversion imbues multiple chosen targets within sight with the power to transform into pure energy, achieving infinite speed. This spell redefines mobility by allowing each affected target to instantly relocate to any visible location, navigating the battlefield or environment with unprecedented freedom.
  
 **Mechanics:** **Mechanics:**
-Upon casting, the target gains infinite movement speed for up to 1 minute. The first attack or spell they make while under this effect deals an additional 30d12 lightning damage. The spell ends immediately after this extra damage is dealt or the duration expireswhichever comes first.+Upon casting, any number of willing creatures you can see are granted infinite movement speed, alongside the capability to inflict an additional 30d12 lightning damage with their next attack or spell. This extraordinary effect lasts for up to 1 minute or ends immediately after any of the affected creatures utilize the bonus damageapplying individually to each creature.
  
 +[[rules:feats_and_spells:new_spells:start| Return to Spells]]
rules/feats_and_spells/new_spells/electrovault_blitz.1707013044.txt.gz · Last modified: 2024/02/04 02:17 by traff