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rules:feats_and_spells:new_spells:electrovault_blitz [2024/02/04 01:54] – traff | rules:feats_and_spells:new_spells:electrovault_blitz [2024/02/04 02:21] (current) – traff | ||
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- | ====== Electrovault | + | ====== Electrovault |
* **Level:** 10 | * **Level:** 10 | ||
- | * **Casting Time:** 1 bonus action | + | * **Casting Time:** 1 action |
* **Range:** Sight | * **Range:** Sight | ||
- | * **Components: | + | * **Components: |
- | * **Duration: | + | * **Duration: |
* **School:** Transmutation | * **School:** Transmutation | ||
* **Classes: | * **Classes: | ||
**Spell Description: | **Spell Description: | ||
+ | Electrovault Conversion imbues multiple chosen targets within sight with the power to transform into pure energy, achieving infinite speed. This spell redefines mobility by allowing each affected target to instantly relocate to any visible location, navigating the battlefield or environment with unprecedented freedom. | ||
- | Electrovault Blitz is a spell that defies the very laws of physics and nature, granting the caster and any number of willing creatures | + | **Mechanics: |
- | + | Upon casting, any number of willing creatures | |
- | Furthermore, | + | |
- | + | ||
- | Due to the extreme acceleration and distance covered, the individuals must end their movement on a surface or in a space capable of supporting them, or they risk falling if they remain airborne. | + | |
- | + | ||
[[rules: | [[rules: |