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rules:feats_and_spells:new_spells:bloodseeker

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rules:feats_and_spells:new_spells:bloodseeker [2024/02/04 13:12] traffrules:feats_and_spells:new_spells:bloodseeker [2024/08/28 12:29] (current) traff
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 **Mechanics:** **Mechanics:**
-  - **Health Cost:** Modern casters suffer 50 HP damage to invoke the spell, whereas the original would have expended 150 HP without using a spell slot. +  - **Health Cost:** Modern casters suffer 50 HP damage to invoke the spell, whereas the original would have expended 100 HP without using a spell slot. 
-  - **Damage Output:** Deals 30d8 piercing (or slashing or bludgeoning) plus 30d8 fire damage. The caster can choose the type of physical damage at the time of casting.+  - **Damage Output:** Deals 30d10 piercing (or slashing or bludgeoning) plus 30d10 fire damage. The caster can choose the type of physical damage at the time of casting.
   - **Knowledge Gain:** On a hit, the caster learns the target’s current HP, AC, movement speeds, senses, resistances, immunities, ability scores, and saving throw modifiers.   - **Knowledge Gain:** On a hit, the caster learns the target’s current HP, AC, movement speeds, senses, resistances, immunities, ability scores, and saving throw modifiers.
   - **Non-Spell Nature (Historical):** In its ancient usage, this attack didn't count as casting a spell, allowing the entity to perform other magical acts in conjunction. The modern adaptation does require a spell slot, reflecting its adapted form for contemporary practitioners.   - **Non-Spell Nature (Historical):** In its ancient usage, this attack didn't count as casting a spell, allowing the entity to perform other magical acts in conjunction. The modern adaptation does require a spell slot, reflecting its adapted form for contemporary practitioners.
  
-**Upcasting:** When cast using a spell slot of 11th level or higher, the spell's physical and fire damage each increase by 20d8 for the upcast, and the health cost to the caster is doubled for each level above 10th.+**Upcasting:** When cast using a spell slot of 11th level or higher,  the spell's physical and fire damage and the health cost to the caster is doubled for each level above 10th.
  
  
rules/feats_and_spells/new_spells/bloodseeker.1707052339.txt.gz · Last modified: 2024/02/04 13:12 by traff