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rules:feats_and_spells:new_spells:bloodseeker

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rules:feats_and_spells:new_spells:bloodseeker [2024/02/04 13:00] – created traffrules:feats_and_spells:new_spells:bloodseeker [2024/08/28 12:29] (current) traff
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 **Spell Description:** **Spell Description:**
-Bloodseeker's Revelation is a formidable spell that harnesses the caster'life force to unleash a devastating attack while simultaneously granting profound insight into the target's essence. By sacrificing a part of their vitality, the caster delivers dual-aspected blow of physical and elemental furyintertwined with deep magical connection that lays bare the target's strengths and vulnerabilities.+Bloodseeker's Revelation has its origins in the practices of an ancient and powerful entity, revered for its dominion over blood and fire. This entity could wield the spell through the sheer force of its will, expending no magic but a significant portion of its life force. In its current form, accessible to mortals, the spell requires the sacrifice of the caster's blood and the expenditure of 10th-level spell slot, a testament to its diminished but still formidable power.
  
 **Mechanics:** **Mechanics:**
-  - **Health Cost:** The caster takes 50 HP damage as part of the spell's costwhich cannot be mitigated or reduced+  - **Health Cost:** Modern casters suffer 50 HP damage to invoke the spell, whereas the original would have expended 100 HP without using a spell slot
-  - **Damage Output:** The target suffers 30d8 piercing (or slashing or bludgeoning, chosen at the time of casting) plus 30d8 fire damage. This versatile assault adapts to exploit the target'physical vulnerabilities+  - **Damage Output:** Deals 30d10 piercing (or slashing or bludgeoning) plus 30d10 fire damage. The caster can choose the type of physical damage at the time of casting
-  - **Knowledge Gain:** Upon hitting the target, the caster immediately learns detailed information about the target, including current HP, Armor Class (AC), movement speeds, senses, resistances, immunities, ability scores, and saving throw modifiers. +  - **Knowledge Gain:** On a hit, the caster learns the target’s current HP, AC, movement speeds, senses, resistances, immunities, ability scores, and saving throw modifiers. 
-  - **Non-Spell Nature:** Despite its powerBloodseeker's Revelation does not count as casting a spell for the purpose of rules limiting the number of spells cast in a turn, allowing it to be used alongside other magical effects.+  - **Non-Spell Nature (Historical):** In its ancient usagethis attack didn'count as casting a spell, allowing the entity to perform other magical acts in conjunction. The modern adaptation does require a spell slot, reflecting its adapted form for contemporary practitioners.
  
-**Note:** Bloodseeker's Revelation embodies the ultimate sacrifice for knowledge and powermaking it spell of last resort for those willing to risk their own demise to ensure their adversary'destruction. This spell not only inflicts severe damage but also provides comprehensive understanding of the targetpotentially turning the tide of any battle.+**Upcasting:** When cast using a spell slot of 11th level or higher,  the spell's physical and fire damage and the health cost to the caster is doubled for each level above 10th. 
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 +**Note:** Bloodseeker's Revelation bridges the gap between the arcane might of the past and the presentallowing casters to channel fraction of the entity'overwhelming power at the cost of their own vitality and a spell slot. This spell embodies dual legacy of destruction and enlightenmentoffering a glimpse into the capabilities of a being whose mastery of blood and fire was unmatched. 
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 +[[rules:feats_and_spells:new_spells:start| Return to Spells]]
  
rules/feats_and_spells/new_spells/bloodseeker.1707051626.txt.gz · Last modified: 2024/02/04 13:00 by traff